Here are the completed AR drone arms that appear when the player has to diffuse and explosive device.
In trying to find the effect we want to apply to objects as they are being scanned, I have managed to create this effect as shown in the image. My goal is to now combine both techniques and reach a conclusion with the texture.
*EDIT* Having researched this I have managed to create an effect that we could potentially use. Combining the toon FX outlines and the surface light materials together produces the desired effect. However the only problem so far is the glow will only be seen if it is been cast on objects nearby. I will further look into developing this effect.
*EDIT 2* I believe I have finally reached a good point to stop going further with exploring this particular material.
A visual update to the robotic arms that will be displayed on screen. I have also added basic textures to block out a colour theme for the arms and then proceed to unwrap the models and add further detailing to the textures.